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Invented example: Priya in "Bolt the Robot", the cover

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Bolt the Robot

A little robot who does everything differently, and the child who asks, listens and tries it his way.

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Helps with

Kindness

Making friends with someone who is different: asking, listening and trying it their way.

The tool your child practises in the story

Ask, listen, try it their way

Teach it as three fingers. Ask: one friendly question ("What are you making?"). Listen: really wait for the whole answer, with eyes and ears. Try it their way: join in the way the other person plays before you suggest your own way. Play it at home with a game your child invents: you ask, you listen, you play by your child's rules. Then swap. Remind your child of the three fingers before a playdate, a new class or a visit to cousins.

Page 26: For grown-ups. Every book ends with a page for you: what the story is about, how to talk about it, questions to ask and how to use the tool.

For grown-ups

What this story is about

Every child meets someone who is different: a classmate who speaks another language, plays in an unusual way, moves or talks differently, or simply does not get the joke. Laughing or walking away is easy. Curiosity takes a little practice. In this story your child chooses curiosity. An inventor next door teaches three small steps, your child uses them to understand a robot nobody else understands, and together they solve a problem neither could solve alone. Then your child passes the steps on to the children who laughed.

Three ways to talk about it

  • Show curiosity yourself: when you meet someone new, wonder aloud, "I wonder what they like?" rather than "That's strange."
  • Practise asking good questions at home: "What does that mean?", "How do you do it?", "Can you show me?"
  • Notice and name kindness when it happens: "You waited and listened until she finished. That was kind."

Three questions to ask

  • Why did the other children laugh at Bolt? How do you think Bolt felt?
  • What did the child in the story do differently?
  • Is there something you do in your own way? How would you like others to find out about it?

Practise the tool together: Ask, listen, try it their way

Teach it as three fingers. Ask: one friendly question ("What are you making?"). Listen: really wait for the whole answer, with eyes and ears. Try it their way: join in the way the other person plays before you suggest your own way. Play it at home with a game your child invents: you ask, you listen, you play by your child's rules. Then swap. Remind your child of the three fingers before a playdate, a new class or a visit to cousins.

If your child often finds it very hard to play with others, is left out again and again, or seems unhappy with friendships for a long time, it is worth talking to your paediatrician or a child psychologist.

Look inside

Twelve illustrated spreads: the picture on the left, the story on the right. These sample pages show an invented child called Priya.

  • Invented example: Priya in "Bolt the Robot", page 3

    Ms Nova knelt down and polished Bolt's screen with her sleeve. "Bolt isn't broken," she said. "He's new, and he does things his own way. When someone is different from me, I do three things." She counted on her fingers. "Ask. Listen. Try it their way." She winked over her yellow goggles. "Works with robots. Works with people too." Priya took a deep breath and stepped through the garden gate.

  • Along the path ran little round grates, and through one came Bolt's mint-green glow. Priya knelt and asked only yes-or-no questions. "Bolt, can you hear me?" Beep. Yes! "Does the tunnel split in two?" Beep. Yes. "Can you feel a breeze on one side?" Beep. "Then follow the breeze, Bolt. It comes from the pond!" Priya knew this park by heart. Ruby and Sami tiptoed behind, very, very quietly.

  • "How do you talk in beeps?" asked Ruby. Priya grinned. "Ask him. Listen. Then try it his way." So they did. Ruby learned that two beeps meant no. Sami learned the happy whistle. And together they made up a brand-new game, beep-ball: you roll the ball, you never kick it, and you cheer in beeps. Beep! Wheee! Beep-boop!

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